Wednesday, February 12, 2014

Virtual Worlds Best Practices in Education

Virtual Worlds Best Practices in Education is a global grass-roots community event which focuses on education in immersive virtual environments. This open conference is organized by educators, for educators, to provide an opportunity to showcase the learning that takes place in this community of practice.

This year, the conference is being held April 9-12th, using two immersive environments: Second Life and OSGrid. As always, the conference is FREE for everyone to participate.

The main conference will be followed up by a 3-week Massively Open Online Course (MOOC) which will highlight examples of educational design from a myriad of other immersive environments. Past presentations have included environments such as Club Penguin, Eve Online, World of Warcraft, Spot on 3D, inWorldz, Sococo, and a host of other virtual platforms.

Over 2000 innovative educators from around the world will be sharing their achievements and challenges that they face in enhanced learning technology as well as their vision of future collaborative learning in virtual worlds and games.

This year’s theme is Connections.


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